Open to new opportunities

XR & Unity Engineer
building immersive
experiences.

8+ years shipping real-time 3D and XR applications โ€” from enterprise collaboration tools to a medical VR platform live on the Apple App Store.

See my work Let's talk
๐Ÿ“ Metairie, Louisiana (Remote)
๐ŸŽฎ Unity ยท 8+ years
๐Ÿฅฝ XR / Immersive Tech

About

The person behind the headset.

I'm Chris โ€” a senior software engineer with over 8 years of experience building immersive and real-time 3D applications. My work sits at the intersection of Unity development, XR technology, and enterprise software, and I care deeply about shipping things that actually work in the real world.

I established and grew an XR capability from the ground up at DXC Technology, leading teams of 2โ€“9 engineers and designers through 100% on-time delivery across every project. I currently lead development on CareXR at Bioflight VR โ€” a medical VR platform actively used in clinical settings and live on the Apple App Store.

I'm now looking for my next challenge: ideally somewhere sports meets immersive tech. If you're building something at that intersection, I'd love to hear about it.

Off the clock
โ›ณ Golf โšฝ Soccer ๐ŸŽฎ Games ๐Ÿฅฝ XR tinkering
8+
Years in Unity & XR development
100%
On-time delivery across all projects
9
Largest team led (engineers & designers)
Live
Shipped app on Apple App Store (CareXR)

Experience

Where I've done the work.

Oct 2024 โ€“ March 2026
DXC Technology
Remote
Senior Engineer โ€” Intelligent Collaboration Offering

Developed and maintained PowerShell tooling for the M365 capability, streamlining internal workflows and reducing manual overhead. Built an MTR device monitoring platform from scratch using Power Apps and Power Automate, providing centralized visibility into Smart Working Spaces hardware deployments. Integrated third-party platforms (Appspace, Cyviz) into DXC's Immersive Collaboration offering. Took increasing ownership of capability roadmaps, partnering with leadership to define scope, priorities, and delivery milestones.

PowerShellPower AppsPower AutomateM365Enterprise Software
Nov 2022 โ€“ Oct 2024
DXC Technology
Remote
XR offering sunset Oct 2024; transitioned internally to Immersive Collaboration.
Senior XR Offering Engineer

Shifted from client delivery to internal R&D โ€” owning the research and integration of third-party tools into DXC's XR offering portfolio. Operated as a solo developer, building proofs of concept to validate new technologies and expand offering capabilities. Collaborated with Microsoft and Meta through early access and private preview programs to evaluate pre-release enterprise XR tooling, including Microsoft Mesh, Microsoft Guides, and Remote Assist.

UnityMicrosoft MeshHoloLens 2R&DC#
Feb 2019 โ€“ Nov 2022
DXC Technology
New Orleans, LA
Extended Reality Capability Lead

Established and led DXC's New Orleans XR capability, serving as Lead Developer, Solutions Architect, and SME for pre-sales across all client engagements. Led cross-functional delivery teams of up to 9 engineers and designers across concurrent projects, maintaining 100% on-time delivery. Directed solution architecture for all engagements and conducted pre-sales discovery, translating client challenges into viable XR solutions and winning new business.

UnityTeam LeadershipSolution ArchitecturePre-SalesVRARC#
May 2022 โ€“ Present ยท Contract
Bioflight VR
Remote
Lead Developer / Solution Architect / Project Manager

Shipped CareXR Mobile to the Apple App Store (iPhone, iPad, Mac, Apple Vision Pro) โ€” an interactive patient education platform developed in partnership with leading US hospitals and reviewed by national medical safety committees. Shipped CareXR on Meta Quest, currently in active clinical use at a US hospital for patient care studies. Led a team of 4+ developers from concept through App Store approval, owning architecture, development standards, and the full release process. Introduced Scrum methodology, Git workflows, and code review processes, improving team velocity and code quality from an early-stage baseline.

UnityMeta QuestiOSApple Vision ProMedical VRC#
May 2021 โ€“ Sep 2022
Top Right Corner
New Orleans, LA ยท Contract, Part-Time
Unity Developer

Built immersive educational platform prototypes for AR and VR devices.

UnityAR/VRC#
Oct 2017 โ€“ Oct 2018
Ingalls Information Security
Bossier City, LA
Unity Developer

Developed cybersecurity training tools for AR/VR platforms using Unity and C#, including UI design and user interaction implementation.

UnityC#AR/VRCybersecurity

Projects & Portfolio

Things I'm proud to have built.

Apple App Store โ†—
CareXR Mobile

A medical XR platform designed for clinical use. Shipped to the Apple App Store with native support for iPhone, iPad, Mac, and Apple Vision Pro. Built from the ground up at Bioflight VR and actively used in a hospital setting.

Live on App Store ยท Clinical deployment
Meta Quest VR โ†—
CareXR VR

The companion VR application to CareXR Mobile, built for Meta Quest headsets. In active clinical use at a US hospital for patient care studies. Built in Unity with a custom architecture designed for real-world healthcare environments.

Active clinical use
Enterprise XR โ†—
Coastal Erosion VR

An immersive VR experience built to visualize coastal erosion data and help stakeholders understand long-term environmental impact. Combined real geospatial data with real-time 3D environments in Unity.

Delivered at DXC Technology
Enterprise Collaboration โ†—
Immersive Collaboration Tools

XR collaboration tools developed at DXC Technology to help enterprise teams work together in shared virtual environments, integrated with existing enterprise workflows and tooling.

Shipped at DXC Technology

Skills

What I bring to the table.

Core Development
Unity (8+ years)
C#
PowerShell
Power Apps / Power Automate
Real-time 3D
Game Architecture
Performance Optimization
XR & Immersive
VR Development
AR Development
Apple Vision Pro / visionOS
XR Design Patterns
Spatial Computing
Platforms
iOS / iPadOS / macOS
Apple App Store
Meta Quest
HoloLens 2
Microsoft Mesh
PC / Standalone VR
Enterprise Deployment
Leadership & Delivery
Technical Team Lead
Agile / Scrum
Client & stakeholder delivery
Mentorship
Tools & Workflow
Git / Version Control
Xcode
Shader / VFX Graph
CI/CD Pipelines
AI Tooling
Claude
GitHub Copilot
ChatGPT
What I'm targeting
Sports XR & game studios
Golf & soccer tech
Consumer game development
Remote-first teams

Contact

Let's find the right fit.

I'm actively looking for my next role โ€” ideally at a sports-adjacent game or XR studio. I'm open to both IC and leadership positions and prefer remote. If that sounds like a match, I'd genuinely love to chat.